parsing/free.c mv to parsing/clean.c and function my_mlx_put_pixel changed to cub3d_put_pixel

This commit is contained in:
2025-12-11 20:56:43 +01:00
parent 7b3364c2bf
commit 7dd0523007
4 changed files with 10 additions and 10 deletions

View File

@@ -6,7 +6,7 @@
/* By: aortigos <aortigos@student.42malaga.com +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/11/25 19:47:02 by aortigos #+# #+# */
/* Updated: 2025/12/11 19:57:55 by aortigos ### ########.fr */
/* Updated: 2025/12/11 20:02:51 by aortigos ### ########.fr */
/* */
/* ************************************************************************** */
@@ -50,11 +50,11 @@ typedef struct s_tex
mlx_texture_t *ea;
} t_tex;
typedef struct s_turelist
typedef struct s_texture_list
{
char *name;
char *value;
struct s_turelist *next;
struct s_texture_list *next;
} t_texture_list;
typedef struct s_player
@@ -193,7 +193,7 @@ void render_wall(t_mlx *mlx, int ray);
// render2.c
int get_rgba(int r, int g, int b, int a);
int reverse_bytes(int c);
void my_mlx_pixel_put(t_mlx *mlx, int x, int y, int color);
void cub3d_put_pixel(t_mlx *mlx, int x, int y, int color);
float nor_angle(float angle);
int unit_circle(float angle, char c);

View File

@@ -6,7 +6,7 @@
/* By: aortigos <aortigos@student.42malaga.com +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/12/09 18:42:30 by aortigos #+# #+# */
/* Updated: 2025/12/09 19:55:21 by aortigos ### ########.fr */
/* Updated: 2025/12/11 20:02:51 by aortigos ### ########.fr */
/* */
/* ************************************************************************** */
@@ -21,12 +21,12 @@ void draw_floor_ceiling(t_mlx *mlx, int ray, int t_pix, int b_pix)
c = get_rgba(ft_atoi(mlx->dt->ff[0]), ft_atoi(mlx->dt->ff[1]),
ft_atoi(mlx->dt->ff[2]), 255);
while (i < S_H)
my_mlx_pixel_put(mlx, ray, i++, c);
cub3d_put_pixel(mlx, ray, i++, c);
c = get_rgba(ft_atoi(mlx->dt->cc[0]), ft_atoi(mlx->dt->cc[1]),
ft_atoi(mlx->dt->cc[2]), 255);
i = 0;
while (i < t_pix)
my_mlx_pixel_put(mlx, ray, i++, c);
cub3d_put_pixel(mlx, ray, i++, c);
}
mlx_texture_t *get_texture(t_mlx *mlx, int flag)
@@ -78,7 +78,7 @@ void draw_wall(t_mlx *mlx, int t_pix, int b_pix, double wall_h)
y_o = 0;
while (t_pix < b_pix)
{
my_mlx_pixel_put(mlx, mlx->ray->index, t_pix, reverse_bytes(arr[(int)y_o
cub3d_put_pixel(mlx, mlx->ray->index, t_pix, reverse_bytes(arr[(int)y_o
* texture->width + (int)x_o]));
y_o += factor;
t_pix++;

View File

@@ -6,7 +6,7 @@
/* By: aortigos <aortigos@student.42malaga.com +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/12/09 18:44:12 by aortigos #+# #+# */
/* Updated: 2025/12/09 18:44:40 by aortigos ### ########.fr */
/* Updated: 2025/12/11 20:02:51 by aortigos ### ########.fr */
/* */
/* ************************************************************************** */
@@ -29,7 +29,7 @@ int reverse_bytes(int c)
return (b);
}
void my_mlx_pixel_put(t_mlx *mlx, int x, int y, int color)
void cub3d_put_pixel(t_mlx *mlx, int x, int y, int color)
{
if (x < 0)
return ;