Client class now has getters and setters, and server has 4 functions for main loop

This commit is contained in:
aortigos
2026-04-16 22:28:47 +02:00
parent b925cc74c7
commit 00a08b4f30
5 changed files with 139 additions and 56 deletions

View File

@@ -18,16 +18,33 @@
Client::Client()
{
std::cout << "Client default constructor called" << std::endl;
// std::cout << "Client default constructor called" << std::endl;
}
Client::Client(int fd) : fd(fd), registered(false), authenticated(false)
{
std::cout << "Client will use fd: " << fd << std::endl;
// std::cout << "Client will use fd: " << fd << std::endl;
}
Client::~Client()
{
std::cout << "Client destructor called" << std::endl;
// std::cout << "Client destructor called" << std::endl;
}
// Getters
int Client::getFd() const { return (this->fd); }
std::string Client::getNick() const { return (this->nick); }
std::string Client::getUsername() const { return (this->username); }
std::string Client::getRealname() const { return (this->realname); }
std::string Client::getBuffer() const { return (this->buffer); }
bool Client::isAuthenticated() const { return (this->authenticated); }
bool Client::isRegistered() const { return (this->registered); }
// Seters
void Client::setNick(std::string nick) { this->nick = nick; }
void Client::setUsername(std::string username) { this->username = username; }
void Client::setRealname(std::string realname) { this->realname = realname; }
void Client::setAuthenticated(bool value) { this->authenticated = value; }
void Client::setRegistered(bool value) { this->authenticated = value; }
void Client::appendBuffer(std::string data) { this->buffer += data; }
void Client::clearBuffer() { this->buffer.clear(); }

View File

@@ -31,6 +31,27 @@ class Client
Client();
Client(int fd);
~Client();
// Getters
int getFd() const;
std::string getNick() const;
std::string getUsername() const;
std::string getRealname() const;
std::string getBuffer() const;
bool isAuthenticated() const;
bool isRegistered() const;
// Seters
void setNick(std::string nick);
void setUsername(std::string username);
void setRealname(std::string realname);
void setAuthenticated(bool value);
void setRegistered(bool value);
void appendBuffer(std::string data);
void clearBuffer();
};
#endif

View File

@@ -21,9 +21,34 @@ Server::Server()
std::cout << "Server default constructor called" << std::endl;
}
Server::Server(int port) : port(port)
Server::Server(int port, std::string password)
: port(port), password(password), server_fd(-1)
{
server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd < 0)
throw std::runtime_error("Error: socket()");
int opt = 1;
setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
sockaddr_in addr = {};
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = INADDR_ANY;
if (bind(server_fd, (sockaddr*)&addr, sizeof(addr)) < 0)
throw std::runtime_error("Error: bind()");
if (listen(server_fd, 10) < 0)
throw std::runtime_error("Error: listen()");
pollfd server_pfd;
server_pfd.fd = server_fd;
server_pfd.events = POLLIN;
server_pfd.revents = 0;
fds.push_back(server_pfd);
std::cout << "Server will use port: " << port << std::endl;
}
Server::~Server()
@@ -33,63 +58,72 @@ Server::~Server()
int Server::run()
{
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in addr = {};
addr.sin_family = AF_INET;
addr.sin_port = htons(this->port);
addr.sin_addr.s_addr = INADDR_ANY;
bind(server_fd, (sockaddr*)&addr, sizeof(addr));
listen(server_fd, 1);
std::cout << "Esperando conexion" << std::endl;
std::vector<pollfd> fds;
pollfd server_pfd;
server_pfd.fd = server_fd;
server_pfd.events = POLLIN;
server_pfd.revents = 0;
fds.push_back(server_pfd);
while (true)
{
poll(fds.data(), fds.size(), -1);
poll(this->fds.data(), this->fds.size(), -1);
for(unsigned int i = 0; i < fds.size(); i++)
for(unsigned int i = 0; i < this->fds.size(); i++)
{
if (!(fds[i].revents & POLLIN))
if (!(this->fds[i].revents & POLLIN))
continue ;
if (this->fds[i].fd == server_fd)
acceptClient();
else
readClient(this->fds[i].fd);
}
if (fds[i].fd == server_fd)
{
}
return (0);
}
void Server::acceptClient()
{
int client_fd = accept(server_fd, NULL, NULL);
std::cout << "Cliente conectado (fd=" << client_fd << ")\n";
if (client_fd < 0)
return ;
// Añadimos al poll
pollfd client_pfd;
client_pfd.fd = client_fd;
client_pfd.events = POLLIN;
client_pfd.revents = 0;
fds.push_back(client_pfd);
} else {
char buf[512] = {0};
ssize_t n = recv(fds[i].fd, buf, sizeof(buf) - 1, 0);
if(n <= 0)
{
std::cout << "Cliente (fd=" << fds[i].fd << ") desconectado\n";
close(fds[i].fd);
fds.erase(fds.begin() + i);
i--;
} else {
std::cout << "Mensaje de fd=" << fds[i].fd << ": " << buf;
}
}
}
}
close(server_fd);
return (0);
clients.insert(std::make_pair(client_fd, Client(client_fd)));
std::cout << "Nuevo cliente (fd=" << client_fd << ")\n";
}
void Server::readClient(int fd)
{
char buf[512] = {0};
int r = recv(fd, buf, sizeof(buf) - 1, 0);
if (r <= 0)
{
removeClient(fd);
return ;
}
clients[fd].appendBuffer(buf);
std::cout << "fd=" << fd << " dice: " << buf;
}
void Server::removeClient(int fd)
{
std::cout << "Cliente (fd=" << fd << ") desconectado\n";
for (size_t i = 0; i < fds.size(); i++)
{
if (fds[i].fd == fd)
{
fds.erase(fds.begin() + i);
break ;
}
}
clients.erase(fd);
close(fd);
}

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@@ -22,16 +22,27 @@
# include <poll.h>
# include "../Client/Client.hpp"
# include <map>
class Server
{
private:
int port;
std::string password;
int server_fd;
std::vector<pollfd> fds;
std::map<int, Client> clients;
void acceptClient();
void readClient(int fd);
void removeClient(int fd);
public:
Server();
Server(int port);
Server(int port, std::string password);
~Server();
int run();
};
#endif

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@@ -14,12 +14,12 @@
int main(int argc, char **argv)
{
if (argc != 2)
if (argc != 3)
{
std::cout << "Port is needed" << std::endl;
return (1);
}
Server sv(atoi(argv[1]));
Server sv(atoi(argv[1]), argv[2]);
sv.run();