Added MODE and invite only functionality
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@@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* Server.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: aortigos <aortigos@student.42malaga.com +#+ +:+ +#+ */
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/* By: iherman- <iherman-@student.42malaga.com +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2026/05/06 17:19:12 by iherman- #+# #+# */
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/* Updated: 2026/05/16 11:31:25 by aortigos ### ########.fr */
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/* Updated: 2026/05/23 18:03:11 by iherman- ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -118,6 +118,7 @@ Server::Server(int port, const std::string& password) :
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commands_["JOIN"] = &Server::join_cmd;
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commands_["QUIT"] = &Server::quit_cmd;
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commands_["PRIVMSG"] = &Server::privmsg_cmd;
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commands_["MODE"] = & Server::mode_cmd;
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std::cout << "Server port: " << port_
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<< "\nServer Password: " << password_
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@@ -233,6 +234,8 @@ std::vector<struct pollfd>::iterator Server::removeClient(std::vector<struct pol
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std::cout << "Client with fd: " << client->fd << " disconnected " << std::endl;
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// should also remove client from all channels its in
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clients_.erase(client->fd);
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return (sockets_.erase(client));
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}
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@@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* Server.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: aortigos <aortigos@student.42malaga.com +#+ +:+ +#+ */
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/* By: iherman- <iherman-@student.42malaga.com +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2026/05/06 17:18:11 by iherman- #+# #+# */
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/* Updated: 2026/05/16 11:45:11 by aortigos ### ########.fr */
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/* Updated: 2026/05/23 17:16:21 by iherman- ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -67,6 +67,7 @@ class Server
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void join_cmd(User &client, std::istringstream &ss);
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void privmsg_cmd(User &client, std::istringstream &ss);
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void quit_cmd(User &client, std::istringstream &ss);
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void mode_cmd(User &client, std::istringstream &ss);
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public:
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