Added functional multiple client handling
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@@ -6,7 +6,7 @@
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/* By: iherman- <iherman-@student.42malaga.com +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2026/05/06 17:18:11 by iherman- #+# #+# */
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/* Updated: 2026/05/07 13:29:00 by iherman- ### ########.fr */
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/* Updated: 2026/05/09 21:47:58 by iherman- ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -14,23 +14,7 @@
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# define SERVER_HPP
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// C lib functions
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <signal.h>
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#include <poll.h>
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// C++ lib functions
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# include <iostream>
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@@ -38,25 +22,39 @@
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# include <string>
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# include <cstring>
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# include <vector>
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# include <map>
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# include "../User/User.hpp"
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# define PORT_DEFAULT 9898
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class Server
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{
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private:
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static const int kConnectionQueueLimit;
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int port_;
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int serverSocket_;
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std::string password_;
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std::vector<struct pollfd> sockets_;
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std::map<int, User> clients_;
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bool handleClient(User& client);
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void addClient();
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std::vector<struct pollfd>::iterator removeClient(std::vector<struct pollfd>::iterator client);
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Server(const Server& other);
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Server &operator=(const Server& other);
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public:
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Server();
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Server(int port, const std::string& password);
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~Server();
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Server &operator=(const Server& other);
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void run();
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};
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