Añadiendo mlx
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54
lib/mlx/tools/compile_shader.sh
Executable file
54
lib/mlx/tools/compile_shader.sh
Executable file
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#!/bin/bash
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# -----------------------------------------------------------------------------
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# Codam Coding College, Amsterdam @ 2022-2023 by W2Wizard.
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# See README in the root project for more information.
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# -----------------------------------------------------------------------------
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# If no arguments have been given
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if [ "$#" -ne 2 ]; then
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echo "ERROR: missing arguments, use as follows: $0 <ShaderFile> <Mode>" 1>&2
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exit 1
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fi
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# If file cannot be found
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if [ ! -f "$1" ]; then
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echo "ERROR: shader file not found: $1" 1>&2
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exit 2
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fi
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SHADERTYPE="${1##*.}"
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echo "// -----------------------------------------------------------------------------"
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echo "// Codam Coding College, Amsterdam @ 2022-2023 by W2Wizard. "
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echo "// See README in the root project for more information. "
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echo "// -----------------------------------------------------------------------------"
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echo ""
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echo "// If you wish to modify this file edit the .vert or .frag file!"
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echo ""
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# Include the MLX42 header
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echo "#include \"MLX42/MLX42_Int.h\""
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echo ""
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{
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if [ "$2" -eq 1 ]; then # Output WASM specific lines
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echo "const char* ${SHADERTYPE}_shader = \"#version 300 es\\n\""
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echo " \"precision mediump float;\""
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else # Non-Wasm, output the original shader version
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echo "const char* ${SHADERTYPE}_shader = \"$(sed -n '1{p;q;}' "$1")\\n\""
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fi
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# Read the rest of the shader file
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read
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while IFS= read -r LINE; do
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if [ ! "${LINE}" = "" ]; then
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if [ "${LINE}" = "}" ]; then
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echo " \"${LINE}\";"
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else
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echo " \"${LINE}\""
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fi
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fi
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done
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} < "$1"
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exit 0
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